AI Insights · Timothy · July 2024
Top 5 Boxing Games on iOS in Czech Republic, Q2 2024
Discover the performance of the top 5 boxing games on iOS in the Czech Republic during Q2 2024, including trends in downloads, revenue, and active users.
In Q2 2024, the top 5 boxing games on iOS in the Czech Republic showed varied performance in metrics such as downloads, revenue, and weekly active users. Here's a closer look at the data from Sensor Tower.
Real Boxing 2 from Vivid Games S.A. experienced fluctuating revenue throughout the quarter, peaking at approximately $302 in the week of May 6. Downloads saw an initial decline but picked up towards the end of the quarter, reaching 87 in the final week of June. Weekly active users followed a similar pattern, dipping to 63 in early May but recovering to 127 by the end of June.
EA SPORTS™ UFC® 2 by Electronic Arts showed a consistent performance in both downloads and active users. Revenue was highest in early April at $198, and downloads peaked in mid-April with 252. The game maintained a steady weekly active user base, ranging between 2.5K and 3.1K throughout the quarter.
Boxing Star: Real Boxing Fight from THUMBAGE had modest revenue fluctuations, with a high of $120 in the week of June 3. Downloads were relatively low, peaking at only 34 in mid-April, while weekly active users varied between 57 and 99 during the quarter.
I, The One - Fighting Games by Azur Interactive Games Limited saw a significant increase in revenue towards the end of the quarter, reaching $143 in the week of June 10. Downloads remained steady, ranging from 34 to 57. Weekly active users also showed stability, consistently around 400 to 488.
Punch Club from tinyBuild LLC had minimal revenue activity, with a peak of $108 in early April. The game did not record any downloads or weekly active users during the quarter.
For more detailed insights and data, visit Sensor Tower.